HomeDisney Plussing: The Secret Formula Behind Every Ride Upgrade
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Disney Plussing: The Secret Formula Behind Every Ride Upgrade

Walt Disney never believed a finished project was actually finished. He built an entire philosophy around it — one that Imagineers, cast members, and even outside businesses still lean on today. That philosophy is called disney plussing, and it explains why Disneyland’s attractions keep evolving decades after opening day. Understanding walt disney plussing means understanding how a simple studio term turned into a company-wide mindset for improvement.

What Is Disney Plussing?

Plussing is a three-step discipline Walt Disney used to keep guest-experience processes moving forward instead of sitting still. Rather than accepting good enough, teams ask what can be done to improve, then act on it. It’s framed as positive, never negative criticism.

The verb “to plus” was coined inside animation production circles back in the 1940s. When someone offered a suggested improvement during story meetings, it was handed down the line as member input rather than harsh criticism. This continuous improvement mentality became part of the company’s DNA.

Unlike conventional thinking that treats a finished product as complete, plussing treats every project as something to enhance every detail on. The goal isn’t to strive for excellence once — it’s to keep asking “could it be better?” long after a ride, film, or process technically had to get the job done.

This mindset also shaped how feedback moved through departments. A struggling employee got gentle guidance, while a stretching strong performer received tougher, more ambitious plusses. Either way, the message stayed the same: never sacrifice quality, and always look for the next plus.

Walt’s Own Words on Plussing (The Pete Martin 1956 Interview)

The clearest explanation of plussing comes straight from Walt Disney himself, in his 1956 audio interview with Pete Martin. He described wanting Disneyland as something live — a live breathing thing that could keep growing, unlike a finished picture.

Walt drew a direct contrast with film. Once a movie like Snow White wrapped up and turned over to Technicolor, it became, in his words, a dead issue — you’re through, and you can’t fix it anymore. The park, though, was different.

He explained that trees growing more beautiful every year gave Disneyland a kind of restlessness he wanted. Public taste shifts, so he kept plussing with ideas, adding to the park continuously rather than letting it go stale.

That interview quote — comparing Disneyland to a living thing rather than a dead issue — is often cited as the origin point for applying learnings from plussing well beyond animation. It’s part of why people sometimes describe Walt as a kinder, gentler Steve Jobs of his era.

The Christmas Parade Story: Walt Overruling His Accountants

One of the most repeated examples of walt disney plussing in practice involves Disneyland’s Christmas parade. Walt wanted to keep plussing the show even after his finance staff disagreed, arguing it would cost ten times that much for something guests already had.

Walt’s response became legendary: “That’s just the point.” He believed that if Disneyland ever stopped giving people more than they expect, they’d lose their guests entirely — and guests not expecting it made the surprise worth the price.

The numbers back up his instinct. The parade investment, roughly 350,000 dollars in 1959, would translate to millions in today’s dollars once adjusted for inflation — Disney historians often cite figures near 3.8 million dollars for comparable Tomorrowland-era expansion work.

This story is frequently used alongside the Matterhorn and Monorail as proof that plussing wasn’t just a nice phrase — it directly shaped major financial decisions, even when it meant overruling accountants who wanted to protect the budget instead of the experience.

How Plussing Became Part of Disney’s Internal Culture

Plussing didn’t stay confined to Walt’s personal philosophy — it became a formal, repeated practice inside Disney’s creative department. Marty Sklar and other Imagineers built entire workflows around it, designing Disneyland with a process-obsession that predated the park’s actual opening.

Van France, considered the founder of Disney University, reinforced this culture through his “Gentlemen, This Is a Guest” training approach. Cast members were taught to think teamwork, think audience, and think happiness for others — an internal language rule that shaped 124 classifications of guest interaction.

Animation production culture also carried its own version of process-driven improvement. Standardizing animation colors down to 1,200 shades, cataloguing 1.5 million gags, and researching queue flow and litter habits all reflected the same instinct: control costs and quality at once, without stifling creativity.

Even after Walt’s death, this culture kept reigniting itself. Each new generation of leadership treated plussing as something that builds on the last team’s work rather than reinventing it — a refresher course cast members still receive today.

Plussing in Animation Production Specifically

Before plussing ever touched a theme park, it was an animation production term describing a film-production relay. One artist would grab the ball on a scene, push it toward the goal of perfection, then hand it to the next department.

This relay style meant no single artist owned a scene from start to finish. Instead, each stage advanced the project a little further, echoing the same handed-down-the-line feedback method used throughout the company’s creative department.

Interestingly, this animation-specific meaning shows up again decades later. Making-of documentaries for films like Atlantis: The Lost Empire still describe scenes being “plussed” — proof the term never fully left its animation roots even as it expanded into guest experience work.

Plussing Applied to Disney Attractions and Theming

Nowhere is disney plussing more visible than in the attractions themselves. Rides like Pirates of the Caribbean, Jungle Cruise, and the Haunted Mansion have been quietly updated for decades — new queues, upgraded Audio-Animatronics, and layered scent work that most guests never consciously notice.

Some plusses are purely sensory. Main Street USA uses a deliberately vanilla scent, Pirates leans on humidity and temperature shifts, and skipper jokes on the Jungle Cruise get refreshed regularly to keep the ride from feeling static.

Bigger examples include Galaxy’s Edge and its Millennium Falcon: Smugglers Run attraction, plus newer additions like Frozen Ever After and the Seven Dwarfs Mine Train. These weren’t built to replace nostalgia — they were built to plus it, adding new layers onto existing guest expectations.

Even small details count as plussing:

  • Trash cans placed roughly every 30 steps based on littering observation
  • Hidden Mickeys scattered throughout queues and paving
  • A hidden vacuum system in Tomorrowland that keeps Main Street spotless
  • Sidewalk proportions designed to control crowd flow without guests noticing

These quality-of-life updates rarely make headlines, but they’re the clearest proof that plussing is ongoing, not a one-time renovation.

Plussing Applied to Customer and Guest Experience

Beyond individual rides, plussing shapes how Disney handles entire guest journeys — from first impressions to last impressions. The idea is simple: under-promise, over-deliver, and treat every touchpoint as a chance to add value rather than just get guests through the exit.

The September 11, 2001 evacuation is often cited as an extreme example. With roughly 80,000 guests in the parks, cast members gently moved people toward exits, joined hands to form barriers, and avoided explaining why — protecting the experience even during a crisis, without sacrificing calm.

Businesses outside Disney have borrowed this same mapping-emotional-touchpoints approach. Companies from Headspace to Slack talk about resolving complaints, shortening feedback loops, and using the 5 whys method to trace failure points back to their root cause — all echoes of plussing applied to modern UX strategy.

Research from John A. Goodman’s Strategic Customer Service work suggests guests who feel genuinely cared for can be up to 30 percent more loyal. That single stat is often used to justify why plussing isn’t just a nostalgic Disney story — it’s a measurable retention strategy.

The Four Dimensions of a Plus

Modern product teams have broken plussing down into four categories, often applied in B2B and consumer software design:

  • Functional Plus — fixing friction points so a product simply works better
  • Emotional Plus — small gestures, like Figma’s little celebratory animations, that build connection
  • Thoughtful Plus — anticipating needs before a customer asks, similar to Spotify Wrapped
  • Surprise Plus — unscripted extras that create delight during everyday repeat moments

Companies citing this framework, including Pinterest and Figma, have reported double-digit gains — Figma noted around 60 million shares tied to little-victory animations, while Pinterest’s personalized feed changes drove roughly 18 percent more session time.

Josh D’Amaro and Disney’s Current Plussing Phase

In February 2026, Disney Experiences chairman Josh D’Amaro made headlines with a public admission: guests may like an attraction, but liking isn’t the same as loving it. That distinction reignited conversation around Disney’s current-day plussing era.

D’Amaro’s comments were seen as a jumping-off point for renewed investment, echoing historical Walt-era content about restlessness and improvement. Attractions like Millennium Falcon: Smugglers Run were referenced as examples of experiences that work, but still have room to grow.

This isn’t new territory for Disney leadership — it’s a pattern. Each generation revisits the same question Walt asked in 1956: which rides don’t you love yet, and what would it take to plus them into something guests genuinely can’t stop talking about.

Disney Plussing It: The Travel-Agent Membership Brand

Separate from the theme park philosophy, “Plussing It®” has become its own branded membership program, built by Kat Wolfe through Wolfe Creative for Disney and Universal-focused travel advisors. It offers done-for-you social media content rather than official Disney training material.

Membership tiers include Show Up, Stand Out, and All Access, priced roughly between 47 and 697 dollars depending on the level. Each tier unlocks a Learning Library, private Facebook community, and a monthly content archive travel agents can use directly.

Higher tiers add extras like a Social Vault, media gallery access, and seasonal bonus content — think Olaf ornaments or Rice Krispie treat guides tied to a December launch box. Members have also shared subscriber-style unboxing reviews describing the value against the membership pitch.

It’s worth noting this disney plussing it program is a third-party marketing brand inspired by Walt’s philosophy, not an official Disney product — a distinction worth keeping in mind if you’re researching it for your own travel-agent business.

Plussing Outside Disney: Lessons From Other Fields

Plussing shows up in surprisingly different environments once you start looking for it. A 1980 volunteer firefighter training story is a favorite example — a smaller-statured recruit struggled with a standard ladder-carrying technique during a 30-day academy at Chemeketa Community College.

Instead of failing the recruit, a trainer developed an alternate ladder-carrying method suited to her build. It wasn’t in the written rules, but it worked — a small gesture of appreciation for limits that rigid rules didn’t account for, recognized in hindsight as pure plussing.

Ideation frameworks have adopted the term too. The “Plus It” or FIRE ideation methodology — used by teams referencing Apple, Zoom, and Tesla’s Summon feature — runs a two-step brainstorming process: 20 minutes of individual sticky-note ideation, then team ideation that builds on someone else’s idea. Reports suggest this generates 30 percent more ideas with better collective ownership.

Even faith communities have picked up the phrase. Self-reflection prompts like “are you plussing?” or “how are you plussing in your ministry?” show how far the original animation term has traveled from its 1940s origins.

How to Start Plussing in Your Own Work

You don’t need a theme park budget to apply this philosophy. Start by picking one area — a single process, product feature, or customer touchpoint — and ask the same question Walt asked: could this be better, even slightly?

From personal experience working through iterative content and product cycles, the biggest lesson is that plussing works best as a habit, not a one-time overhaul. Small, consistent tweaks compound faster than waiting for a big redesign.

Borrow the “yes, and” thinking from ideation frameworks. When a team member suggests an improvement, resist the urge to say no because — instead, ask what can be added, adjusted, or tested next.

Finally, protect time for this work deliberately. Plussing gets crowded out by day-to-day tasks unless it’s treated as its own priority — something Disney itself manages through dedicated refresher courses and ongoing queue-flow research, not occasional bursts of effort.

FAQs

What does Disney plussing mean?

Disney plussing is the practice of continuously improving a product, ride, or process instead of treating it as finished. Walt Disney coined the approach during animation production in the 1940s, and it later became central to how Disneyland attractions are updated and refreshed.

Who invented the term plussing?

The term originated inside Disney’s animation department during the 1940s, describing suggested improvements passed along during story meetings. Walt Disney later expanded it into a guiding philosophy for guest experience, famously discussing it in his 1956 interview with Pete Martin.

Is Plussing It the same as Disney’s plussing philosophy?

No. Plussing It® is a separate, branded travel-agent membership program created by Kat Wolfe through Wolfe Creative. It offers done-for-you marketing content for Disney and Universal travel advisors and is inspired by, but not officially affiliated with, Disney’s original philosophy.

What is an example of plussing at Disney parks?

The Christmas parade story is a classic example — Walt approved a costly parade upgrade against his accountants’ objections, insisting that Disneyland must always give guests more than they expect. Smaller examples include upgraded Audio-Animatronics, layered scents, and refreshed queue experiences.

How do businesses outside Disney use plussing?

Companies apply plussing through frameworks like the “Four Dimensions of a Plus” — functional, emotional, thoughtful, and surprise improvements. Brands such as Figma, Pinterest, and Spotify have used these principles to boost engagement, retention, and customer loyalty.

Why did Walt Disney compare Disneyland to a living thing?

In his 1956 interview, Walt contrasted a finished film, which becomes a “dead issue,” with Disneyland, which he wanted to stay alive and growing. This restlessness led directly to the ongoing plussing philosophy still used across Disney parks today.

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